You get 30 Past Life Cards in the Past Life Deck -- each one connects to a time-zone that has formed a large and important part of your spiritual life over thousands of years, local time.
Your PLP Influence Kit consists of a Past Life Deck, 30 Orb Flash Drive and a PLP ( Past Life Pain) Pendant.
Impingements from these past lives into the present life cause an incredible amount of impact on daily life and activities. Past Life Hooks are like barnacles -- they stick to you no matter where you go, and they can influence you greatly, and affect your day with needless misery and suffering.
Past life pain is not just about the body. There's pain of all kinds, from a wide variety of sources that emanate from an even larger field of similar sensations, emotions, thoughts and spiritual sufferings, such as anxiety, worry, fear and uncertainty.
So you want to "cast off" the "hooks" of past life pain, and there is a way to do it, a way that has been known for dozens of centuries local time, but there's now a far easier way to accomplish the same thing, without years and years of training in visualization and affirmation, because all those are arranged in the correct sequence for triggering by you as you run through an Orb, (an electronic quantum world projected onscreen in front of you ). They are the precise affirmation needed in the overall sequence, or "electronic ritual".
The way the Orbs work is by conjoining things that are connected by SIMILARITY or CONTAGION, meaning that they either LOOK like the thing itself, or they have been TOUCHED TO the thing -- in either case, there's now a connection where once there wasn't.
It's the basis for a LOT of magical operations, getting the things in contact with each other in some way, even if not in the physical world. So you put a PHOTOGRAPH of someone you love in a frame and put it on the nightstand or on your desk.
This establishes CONTACT, more than just thinking about the person -- it brings you back, whether you're aware of it or not, with the EXACT MOMENT THE SHUTTER WAS SNAPPED.
It's a way of bending time just slightly, enough to put you out of phase, and therefore open to HIGHER INFLUENCES and the spiritual plane.
This OUT-OF-PHASE STATE is just exactly what you want -- it's the crux of meditation, the goal of all forms of self-silencing.
Out of Phase means that you can now easily slide into COSMIC CONSCIOUSNESS, which in turn makes REMOTE VIEWING easy and safe.
But which Orb to run?
Easy answer -- you lightly and gently shuffle the Past Life Deck, and when it feels "right", deal out the ten-card layout which is enclosed, addressing each card as it comes out of the pack, but landing on the FINAL OUTCOME CARD as the "Hot Card", and that's the Orb you or your Runner will run.
You can run Orbs for another, if they're unable to do so. Merely type in the name of the person for whom you are doing a Remote Run.
You can also run for individuals who are not in body. Ask about how to accomplish this -- it takes some skill and training is needed for this or any Afterlife or Between-Lives Operation.
Don't forget that when you run through an Orb, you are touching and setting off specific and powerful quantum magic elements, unfolding in a coherent and sequential "recipe" of affirmations, every bit as powerful and effective as anything you could do in the organic body, but it's all enacted in the Quantum Digital Realm of "Gorebagg's World".
This is creating a synergistic complex affirmation that
takes prayer to a whole new level. The real power of affirmation is acknowledgement. Own it, get it, be it, cop to it, grok it, embrace it. The more you take responsibility, the less hypnotic and post-hypnotic suggestions can overwhelm you and take you down.
In short, if a voice says, "You read the book of Sekhmet," you can nod in agreement, smile in acknowledgement and THEN nod in agreement, verbally repeat the statement as coming from you, such as "Yes, I read the book of Sekhmet", even though you didn't actually read it in your awareness, but rest assured, your avatar DID read the requisite chapter.
Any variant of agreement will work just fine, but make sure you agree on every action in the run -- it's all gotta be in there, every element.
Through the "Waldo Effect", where your actions are translated into a space into which you normally cannot reach, you can now project your INNER WORLD onto a videoscreen, and through the actions of videogaming, you can literally reach into the deepest levels of metaprogramming and change things in your everyday world through the manifestations of the Quantum World.
It's the only way to CONSCIOUSLY effect change in your deep self. And it's simple!
Just put on your PLP pendant first thing in the morning, then fire up your laptop or desktop PC, perform a standard 10-card layout of the INFLUENCE DECK, and run the Orb indicated by the "Final Outcome" card -- it'll take ten minutes, tops.
The rest of the day, you're free from Past Life Influence.
Without those additional burdens and dragging effects coming to you from your past encounters, your day will go a whole lot better.
As you run the Orbs, there are powerups and all sorts of magical benefits that stack up and add to your willpower, your charisma and your ability to handle stress.
It's all done for you.
Everything is programmed in, so you don't have to do anything but RUN, and these are beautiful spaces, so you will get a boost even from the aesthetics of the Orbs and cards.
So at the end of the run, you'll have INVOKED the aid of:
- E.J Gold -
For more information about Orbs and their many uses please visit https://www.gorebaggsworld.com/tag/orbs/